UE · 2023年8月26日 0

[Introduction to Unreal Engine plugins] DTGlobalEvent Blueprint global events

This plugin can specify binding and execution messages in Unreal Blueprint Actors, Obiect, UMG, with custom parameters.Parameters support Bool, Byte, Int, Int64, Float, Name, String, Text, Vector, Rotator, Transform, Object, Actor.

Node Description

Bind Global Event (XXX)

This type of node can bind global callback events.

Key :The bound event key value will only be called back if the type and key value of the execution global message match.

Event :Bind callbacks to handle events.


Exec Global Event (XXX)

This type of node can execute bound events and executes all bound callback events.

Key :Event key values, callback events with the same call type, and key values.

Bool, Float, Vector, Object (XXX) : The data value of the callback.

Case Demonstration

Download Link

Global Event in Code Plugins – UE Marketplace (unrealengine.com)