This plugin can use the blueprint file in the illusion …
目录(Contents)
- 1. Node Description
- Get Stat Data
- Directory Exists
- Directory Create
- Directory Delete
- File Exists
- File Size
- File Delete
- File Is Read Only
- File Move
- File Copy
- File Save By String
- File Save By Array String
- File Save By Array Binary
- File Append By String
- File Append By Array String
- File Save By Array Binary
- File Load By String
- File Load By Array String
- File Load By Array Binary
- 2. Download Plugin
1. Node Description
Get Stat Data
Return the stat data for the given file or directory. Check the “IsValid” member before using the returned data.
Directory Exists
Return true if the directory exists.
Directory Create
Create a directory, including any parent directories and return true if the directory was created or already existed.
Directory Delete
Delete all files and subdirectories in a directory, then delete the directory itself.
File Exists
Return true if the file exists.
File Size
Return the size of the file, or -1 if it doesn’t exist.
File Delete
Delete a file and return true if the file exists. Will not delete read only files.
File Is Read Only
Return true if the file is read only.
File Move
Attempt to move a file. Return true if successful. Will not overwrite existing files.
File Copy
Copy a file. This will fail if the destination file already exists.
File Save By String
Write the string to a file.
File Save By Array String
Write the array of strings to a file.
File Save By Array Binary
Save a binary array to a file.
File Append By String
Write the string from the file to the file at the end.
File Append By Array String
Write the array of strings from the file to the file at the end.
File Save By Array Binary
Write the a binary array from the file to the file at the end.
File Load By String
Load a text file to an string.
File Load By Array String
Load a text file to an array of strings.
File Load By Array Binary
Load a binary file to a dynamic array with two uninitialized bytes at end as padding.