This plugin can use the blueprint file in the illusion …
目录(Contents)
- 1. Node Description
- Get Stat Data
- Directory Exists
- Directory Create
- Directory Delete
- File Exists
- File Size
- File Delete
- File Is Read Only
- File Move
- File Copy
- File Save By String
- File Save By Array String
- File Save By Array Binary
- File Append By String
- File Append By Array String
- File Save By Array Binary
- File Load By String
- File Load By Array String
- File Load By Array Binary
- 2. Download Plugin
1. Node Description
Get Stat Data
![[Unreal Engine Plugin Description] DTOperateFile uses a blueprint to operate file [Unreal Engine Plugin Description] DTOperateFile uses a blueprint to operate file](https://dt.cq.cn/wp-content/uploads/2023/07/image-28.png)
Return the stat data for the given file or directory. Check the “IsValid” member before using the returned data.
Directory Exists
![[Unreal Engine Plugin Description] DTOperateFile uses a blueprint to operate file [Unreal Engine Plugin Description] DTOperateFile uses a blueprint to operate file](https://dt.cq.cn/wp-content/uploads/2023/07/image-29.png)
Return true if the directory exists.
Directory Create
![[Unreal Engine Plugin Description] DTOperateFile uses a blueprint to operate file [Unreal Engine Plugin Description] DTOperateFile uses a blueprint to operate file](https://dt.cq.cn/wp-content/uploads/2023/07/image-30.png)
Create a directory, including any parent directories and return true if the directory was created or already existed.
Directory Delete
![[Unreal Engine Plugin Description] DTOperateFile uses a blueprint to operate file [Unreal Engine Plugin Description] DTOperateFile uses a blueprint to operate file](https://dt.cq.cn/wp-content/uploads/2023/07/image-31.png)
Delete all files and subdirectories in a directory, then delete the directory itself.
File Exists
![[Unreal Engine Plugin Description] DTOperateFile uses a blueprint to operate file [Unreal Engine Plugin Description] DTOperateFile uses a blueprint to operate file](https://dt.cq.cn/wp-content/uploads/2023/07/image-32.png)
Return true if the file exists.
File Size
![[Unreal Engine Plugin Description] DTOperateFile uses a blueprint to operate file [Unreal Engine Plugin Description] DTOperateFile uses a blueprint to operate file](https://dt.cq.cn/wp-content/uploads/2023/07/image-33.png)
Return the size of the file, or -1 if it doesn’t exist.
File Delete
![[Unreal Engine Plugin Description] DTOperateFile uses a blueprint to operate file [Unreal Engine Plugin Description] DTOperateFile uses a blueprint to operate file](https://dt.cq.cn/wp-content/uploads/2023/07/image-34.png)
Delete a file and return true if the file exists. Will not delete read only files.
File Is Read Only
![[Unreal Engine Plugin Description] DTOperateFile uses a blueprint to operate file [Unreal Engine Plugin Description] DTOperateFile uses a blueprint to operate file](https://dt.cq.cn/wp-content/uploads/2023/07/image-35.png)
Return true if the file is read only.
File Move
![[Unreal Engine Plugin Description] DTOperateFile uses a blueprint to operate file [Unreal Engine Plugin Description] DTOperateFile uses a blueprint to operate file](https://dt.cq.cn/wp-content/uploads/2023/07/image-36.png)
Attempt to move a file. Return true if successful. Will not overwrite existing files.
File Copy
![[Unreal Engine Plugin Description] DTOperateFile uses a blueprint to operate file [Unreal Engine Plugin Description] DTOperateFile uses a blueprint to operate file](https://dt.cq.cn/wp-content/uploads/2023/07/image-37.png)
Copy a file. This will fail if the destination file already exists.
File Save By String
![[Unreal Engine Plugin Description] DTOperateFile uses a blueprint to operate file [Unreal Engine Plugin Description] DTOperateFile uses a blueprint to operate file](https://dt.cq.cn/wp-content/uploads/2023/07/image-38.png)
Write the string to a file.
File Save By Array String
![[Unreal Engine Plugin Description] DTOperateFile uses a blueprint to operate file [Unreal Engine Plugin Description] DTOperateFile uses a blueprint to operate file](https://dt.cq.cn/wp-content/uploads/2023/07/image-39.png)
Write the array of strings to a file.
File Save By Array Binary
![[Unreal Engine Plugin Description] DTOperateFile uses a blueprint to operate file [Unreal Engine Plugin Description] DTOperateFile uses a blueprint to operate file](https://dt.cq.cn/wp-content/uploads/2023/07/image-40.png)
Save a binary array to a file.
File Append By String
![[Unreal Engine Plugin Description] DTOperateFile uses a blueprint to operate file [Unreal Engine Plugin Description] DTOperateFile uses a blueprint to operate file](https://dt.cq.cn/wp-content/uploads/2023/07/image-44.png)
Write the string from the file to the file at the end.
File Append By Array String
![[Unreal Engine Plugin Description] DTOperateFile uses a blueprint to operate file [Unreal Engine Plugin Description] DTOperateFile uses a blueprint to operate file](https://dt.cq.cn/wp-content/uploads/2023/07/image-45.png)
Write the array of strings from the file to the file at the end.
File Save By Array Binary
![[Unreal Engine Plugin Description] DTOperateFile uses a blueprint to operate file [Unreal Engine Plugin Description] DTOperateFile uses a blueprint to operate file](https://dt.cq.cn/wp-content/uploads/2023/07/image-46.png)
Write the a binary array from the file to the file at the end.
File Load By String
![[Unreal Engine Plugin Description] DTOperateFile uses a blueprint to operate file [Unreal Engine Plugin Description] DTOperateFile uses a blueprint to operate file](https://dt.cq.cn/wp-content/uploads/2023/07/image-47.png)
Load a text file to an string.
File Load By Array String
![[Unreal Engine Plugin Description] DTOperateFile uses a blueprint to operate file [Unreal Engine Plugin Description] DTOperateFile uses a blueprint to operate file](https://dt.cq.cn/wp-content/uploads/2023/07/image-48.png)
Load a text file to an array of strings.
File Load By Array Binary
![[Unreal Engine Plugin Description] DTOperateFile uses a blueprint to operate file [Unreal Engine Plugin Description] DTOperateFile uses a blueprint to operate file](https://dt.cq.cn/wp-content/uploads/2023/07/image-49.png)
Load a binary file to a dynamic array with two uninitialized bytes at end as padding.