This plugin can use the blueprint file in the illusion …
目录(Contents)
- 1. Node Description
- Get Stat Data
- Directory Exists
- Directory Create
- Directory Delete
- File Exists
- File Size
- File Delete
- File Is Read Only
- File Move
- File Copy
- File Save By String
- File Save By Array String
- File Save By Array Binary
- File Append By String
- File Append By Array String
- File Save By Array Binary
- File Load By String
- File Load By Array String
- File Load By Array Binary
- 2. Download Plugin
1. Node Description
Get Stat Data
![[Unreal Engine Plugin Description] DTOperateFile uses a blueprint to operate file [Unreal Engine Plugin Description] DTOperateFile uses a blueprint to operate file](https://dt.cq.cn/wp-content/uploads/2023/07/image-28.png)
Return the stat data for the given file or directory. Check the “IsValid” member before using the returned data.
Directory Exists
![[Unreal Engine Plugin Description] DTOperateFile uses a blueprint to operate file [Unreal Engine Plugin Description] DTOperateFile uses a blueprint to operate file](https://dt.cq.cn/wp-content/uploads/2023/07/image-29.png)
Return true if the directory exists.
Directory Create
![[Unreal Engine Plugin Description] DTOperateFile uses a blueprint to operate file [Unreal Engine Plugin Description] DTOperateFile uses a blueprint to operate file](https://dt.cq.cn/wp-content/uploads/2023/07/image-30.png)
Create a directory, including any parent directories and return true if the directory was created or already existed.
Directory Delete
![[Unreal Engine Plugin Description] DTOperateFile uses a blueprint to operate file [Unreal Engine Plugin Description] DTOperateFile uses a blueprint to operate file](https://dt.cq.cn/wp-content/uploads/2023/07/image-31.png)
Delete all files and subdirectories in a directory, then delete the directory itself.
File Exists
![[Unreal Engine Plugin Description] DTOperateFile uses a blueprint to operate file [Unreal Engine Plugin Description] DTOperateFile uses a blueprint to operate file](https://dt.cq.cn/wp-content/uploads/2023/07/image-32.png)
Return true if the file exists.
File Size
![[Unreal Engine Plugin Description] DTOperateFile uses a blueprint to operate file [Unreal Engine Plugin Description] DTOperateFile uses a blueprint to operate file](https://dt.cq.cn/wp-content/uploads/2023/07/image-33.png)
Return the size of the file, or -1 if it doesn’t exist.
File Delete
![[Unreal Engine Plugin Description] DTOperateFile uses a blueprint to operate file [Unreal Engine Plugin Description] DTOperateFile uses a blueprint to operate file](https://dt.cq.cn/wp-content/uploads/2023/07/image-34.png)
Delete a file and return true if the file exists. Will not delete read only files.
File Is Read Only
![[Unreal Engine Plugin Description] DTOperateFile uses a blueprint to operate file [Unreal Engine Plugin Description] DTOperateFile uses a blueprint to operate file](https://dt.cq.cn/wp-content/uploads/2023/07/image-35.png)
Return true if the file is read only.
File Move
![[Unreal Engine Plugin Description] DTOperateFile uses a blueprint to operate file [Unreal Engine Plugin Description] DTOperateFile uses a blueprint to operate file](https://dt.cq.cn/wp-content/uploads/2023/07/image-36.png)
Attempt to move a file. Return true if successful. Will not overwrite existing files.
File Copy
![[Unreal Engine Plugin Description] DTOperateFile uses a blueprint to operate file [Unreal Engine Plugin Description] DTOperateFile uses a blueprint to operate file](https://dt.cq.cn/wp-content/uploads/2023/07/image-37.png)
Copy a file. This will fail if the destination file already exists.
File Save By String
![[Unreal Engine Plugin Description] DTOperateFile uses a blueprint to operate file [Unreal Engine Plugin Description] DTOperateFile uses a blueprint to operate file](https://dt.cq.cn/wp-content/uploads/2023/07/image-38.png)
Write the string to a file.
File Save By Array String
![[Unreal Engine Plugin Description] DTOperateFile uses a blueprint to operate file [Unreal Engine Plugin Description] DTOperateFile uses a blueprint to operate file](https://dt.cq.cn/wp-content/uploads/2023/07/image-39.png)
Write the array of strings to a file.
File Save By Array Binary
![[Unreal Engine Plugin Description] DTOperateFile uses a blueprint to operate file [Unreal Engine Plugin Description] DTOperateFile uses a blueprint to operate file](https://dt.cq.cn/wp-content/uploads/2023/07/image-40.png)
Save a binary array to a file.
File Append By String
![[Unreal Engine Plugin Description] DTOperateFile uses a blueprint to operate file [Unreal Engine Plugin Description] DTOperateFile uses a blueprint to operate file](https://dt.cq.cn/wp-content/uploads/2023/07/image-44.png)
Write the string from the file to the file at the end.
File Append By Array String
![[Unreal Engine Plugin Description] DTOperateFile uses a blueprint to operate file [Unreal Engine Plugin Description] DTOperateFile uses a blueprint to operate file](https://dt.cq.cn/wp-content/uploads/2023/07/image-45.png)
Write the array of strings from the file to the file at the end.
File Save By Array Binary
![[Unreal Engine Plugin Description] DTOperateFile uses a blueprint to operate file [Unreal Engine Plugin Description] DTOperateFile uses a blueprint to operate file](https://dt.cq.cn/wp-content/uploads/2023/07/image-46.png)
Write the a binary array from the file to the file at the end.
File Load By String
![[Unreal Engine Plugin Description] DTOperateFile uses a blueprint to operate file [Unreal Engine Plugin Description] DTOperateFile uses a blueprint to operate file](https://dt.cq.cn/wp-content/uploads/2023/07/image-47.png)
Load a text file to an string.
File Load By Array String
![[Unreal Engine Plugin Description] DTOperateFile uses a blueprint to operate file [Unreal Engine Plugin Description] DTOperateFile uses a blueprint to operate file](https://dt.cq.cn/wp-content/uploads/2023/07/image-48.png)
Load a text file to an array of strings.
File Load By Array Binary
![[Unreal Engine Plugin Description] DTOperateFile uses a blueprint to operate file [Unreal Engine Plugin Description] DTOperateFile uses a blueprint to operate file](https://dt.cq.cn/wp-content/uploads/2023/07/image-49.png)
Load a binary file to a dynamic array with two uninitialized bytes at end as padding.
Incredibly well done! Only this was able to help get my work complete. I wish you the best. And I’ll always be your big fan. More people need to know about this plugin. This can save so many people so much trouble.
Thank you for your support