UE
[UE插件DTPostgreSQL] PostgreSQL Connector 使用蓝图连接操作 PostgreSQL 数据库说明
本插件主要是支持在UE蓝图中连接和操作PostgreSQL 数据库。
PostgreSQL Connector Plugin Description
This plug-in mainly supports connecting and operating PostgreSQL database in UE blueprint.
UE DTCopyFile Plugin Description (Windows)
This plugin allows you to copy other files on the system using Blueprints in Unreal Engine.
[UE Unreal Engine] DTSQLite plugin description: Blueprints manipulate SQLite3 files and execute SQL statements.
This plug -in can use a blueprint to operate the SQLite3 file in the UE, and execute the SQL statement, create, select, delete, insert, update. Operate the database directly, return the corresponding result set, and convert the result set to tarraray <TMAP <fstring, fstring >> or JSON data.
[UE虚幻引擎] DTSQLite 插件说明 :蓝图操作SQLite3文件,执行SQL语句。
本插件可以在UE里面使用蓝图操作SQLite3文件,并且执行SQL语句,CREATE,SELECT,DELETE,INSERT,UPDATE。
直接操作数据库,并返回相应结果集,并可以把结果集转换为TArray<TMap<FString,FString>>或是Json数据。
下载地址在文章最后。
Blueprint Subsystem Plugin Description
There are subsystems in Unreal that can be instantiated automatically.
However, the subsystem can only be inherited and implemented in C++. The purpose of this plugin is to create and use the subsystem directly in the blueprint.
UE 虚幻引擎 【DT Subsystem】 蓝图子系统插件说明
在虚幻中自带有子系统,可能实现自动实例化。
但是子系统只能在C++中继承实现,本插件的目的则是可以直接在蓝图中创建并使用子系统。
[Introduction to Unreal Engine plugins] DTGlobalEvent Blueprint global events
This plugin can specify binding and execution messages in Unreal Blueprint Actors, Obiect, UMG, with custom parameters.
Parameters support Bool, Byte, Int, Int64, Float, Name, String, Text, Vector, Rotator, Transform, Object, Actor.
