[Introduction to Unreal Engine plugins] DTGlobalEvent Blueprint global events
This plugin can specify binding and execution messages in Unreal Blueprint Actors, Obiect, UMG, with custom parameters.
Parameters support Bool, Byte, Int, Int64, Float, Name, String, Text, Vector, Rotator, Transform, Object, Actor.
[虚幻引擎插件介绍] DTGlobalEvent 蓝图全局事件
本插件可以在虚幻的蓝图 Actor, Obiect,UMG 里面指定绑定和执行消息,可带自定义参数。
参数支持 Bool,Byte,Int,Int64,Float,Name,String,Text,Vector,Rotator,Transform,Object,Actor。
插件下载连接在文章最后。
[虚幻引擎 UE5] EditableText 限制只能输入数字并且设置最小值和最大值
本蓝图函数可以格式化 EditableText 控件输入的数据,让其只能输入一定范围内的整数。
蓝图资源下载连接在文章最后。
[Unreal Engine] DTGlobalVariable Plugin description, blueprint global variable access, settings.
This plugin can directly access the specified global variable value in the blueprint or UMG, which is convenient for writing.
Support:Bool,Byte,Int,Int64,Float,Name,String,Text,Vector,Rotator,Transform,Object,Actor,Struct.
[虚幻引擎] DTGlobalVariable 插件说明,蓝图全局变量访问,设置。
本插件可以在蓝图或者UMG中直接访问指定的全局变量值,方便编写。
支持Bool,Byte,Int,Int64,Float,Name,String,Text,Vector,Rotator,Transform,Object,Actor,Struct。
下载地址在文章最后
[Unreal Engine] DTBase64 Plugin Description
This plug -in can be encrypted and decrypted by using blueprints against string, byte array, and files in the Unreal Engine.